Monthly Archive: February, 2017

Why do Sequels Drop Design Mechanics? – Comparing Titanfall 2 vs. Titanfall 1

Right off the bat, I gotta say that Titanfall is one of my most cherished franchised at this moment. For context, I’m up to Gen 4 in Titanfall 1, and Gen 5 on… Continue reading

Movement Mechanics – The First Building Block of Gaming

At their fundamental level, videogames are in many ways simply about movement. We dive into some great examples of movement in our opinions and advocate for our favorite features and mechanics of movements in games.