Tag Archive: Design

Movement Mechanics – The First Building Block of Gaming

At their fundamental level, videogames are in many ways simply about movement. We dive into some great examples of movement in our opinions and advocate for our favorite features and mechanics of movements in games.

Westworld & the Surprising Engagement in the Sci-fi Mystery Genre

Cultural phenomena are often really fun to peep as they crest their wave of popularity. Approaching any medium that’s got the hive buzzing gets me curious.  “Why is seemingly everyone raving about this show?”… Continue reading

Gears of War – “Zen and the Art of the Active Reload”

Gears of War 4 has been a thoroughly enjoyable experience for me and my homies since it released in early October 2016. Having played every single Gears of War title for the various… Continue reading